![]() USE COMMON SENSE, LOGIC, AND BASIC MATHS In fact : This thread is useless if you can do the following ![]() Keep in mind this is not some kind of advanced science, this is simple maths. In this thread, we're going to go over defensive/offensive stats, so hopefully you can get a better understanding of exactly what they mean, what they're worth, why you shouldn't trust the green numbers, and why the game game seems to have some special new kind of maths, where 76*1,16 = 180. So, instead of just regretting to have started a 3hours upgrade instead of a 18h one, i figured i could use my time to write something useful. It's been a sleepless night for me, and the server is down as I write this. Movement speed: How much faster will I moveĮxtra gold: How much more gold will I getĮxtra Experience: Same, but with experience.Hello, everybody. Life on Hit: How much more life will I suck when I hit something Life regeneration: How much more my life will regenerate So I'll start and I'd like to ask you to correct/complete my table?Ĭritical Rating: The chance of hitting with a criticalĬritical Damage: The damage I'd deal when hitting critical Some of them are clear, but some other not so much (or maybe not only that). ![]() I've reading about the caps, and the calculators, but I can'f find (or I don't know how to look for) what is/affects each item. I'm kinda new here (CL=163) and I've been looking for some information about where to put the points.
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